\text{Mueve los deslizadores para llegar a X}

\(\overrightarrow{OX}\)=\(\overrightarrow{OA}+λ\(\overrightarrow{u}\)+μ\(\overrightarrow{v}\)\)

O: (0, 0, 0)
A0 = Point(zAxis)
A1 = (5.994733865485507, 3.3152726969742012, 2.8769611351063444)
A2 = (2.319580098861806, 5.724083146425173, 4)
p = Plane(A0, A1, A2)
X = PointIn(p)
vX = Vector(O, X)
A = PointIn(p)
B = PointIn(p)
C = PointIn(p)
u = Vector(A, B)
v = Vector(A, C)
vA = Vector(O, A)
f = Line(A, C)
g = Line(A, B)
h = Line(X, g)
i = Line(X, f)
D = Intersect(i, g)
E = Intersect(f, h)
μ = 0.01 (slider from -1 to 1, step 0.01)
λ = 0 (slider from -1 to 1, step 0.01)
P: ((1 - λ) * A) + (λ * D)
λu = Vector(A, P)
Q: ((1 - μ) * A) + (μ * E)
μv = Vector(A, Q)
Psuma: A + λu + μv
b = Vector(A, Psuma)
j = Line(P, Psuma)
m = Line(Q, Psuma)
valorλ: ((λu * u)) / (abs(u))^(2)
valorμ: ((μv * v)) / (abs(v))^(2)
texto3: "λ=" + (LaTeX[valorλ]) + ""
texto4: "μ=" + (LaTeX[valorμ]) + ""